Store
Object representing store data from Fortnite Battle Royale.Properties
client
Type:Client
The client instance.
items
Type:List[StoreItem]
A list containing data about all items in the item shop.
daily_purchase_hours
Type:int
How many hours a day it is possible to purchase items. It most likely is 24.
refresh_interval_hours
Type:int
Refresh interval hours.
created_at
Type:datetime.datetime
The UTC time of the creation and current day.
expires_at
Type:datetime.datetime
The UTC time of when this item shop expires.
Example
StoreItem
Featured store item.Properties
display_names
Type:List[str]
The display names for this item.
dev_name
Type:str
The dev name of this item.
asset_path
Type:Optional[str]
The asset path of the item. Could be None if not found.
asset
Type:Optional[str]
The asset of the item. Usually a CID or something similar. Could be None if not found.
encryption_key
Type:Optional[str]
The encryption key for this item. If no encryption key is found, this will be None.
gifts_enabled
Type:bool
True if gifts is enabled for this item else False.
daily_limit
Type:int
The daily account limit for this item. -1 = Unlimited.
weekly_limit
Type:int
The weekly account limit for this item. -1 = Unlimited.
monthly_limit
Type:int
The monthly account limit for this item. -1 = Unlimited.
offer_id
Type:str
The offer id of this item.
offer_type
Type:str
The offer type of this item.
price
Type:int
The price of this item in V-Bucks.
refundable
Type:bool
True if item is refundable else False.
grants
Type:List[dict]
A list of items you get from this purchase.
Typical output:
new
Type:bool
True if the item is in the item shop for the first time, else False.
violator
Type:Optional[str]
The violator of this item. Violator is the red tag at the top of an item in the shop. Will be None if no violator is found for this item.
panel
Type:int
The panel the item is listed in from left to right.